Native Support

Native support is enabled by default. The Unity SDK passes the options defined through the Sentry Unity Editor window during build time. For Android, it embeds the Android SDK inside the Gradle project created by Unity. The iOS SDK is embedded inside the generated Xcode project. This means there's no need to use the Unity built-in crash reporting functionality.

You can opt out of native support by unchecking iOS Native Support and Android Native Support in the configuration window.

Debug Symbols

Our Unity SDK does not yet support the automated upload of debug symbols, but since it's using other Sentry SDKs this can be set up manually. Check out our documentation for iOS and Android.

Help improve this content
Our documentation is open source and available on GitHub. Your contributions are welcome, whether fixing a typo (drat!) to suggesting an update ("yeah, this would be better").