Please read the Source Maps docs first to learn how to configure Sentry SDK, upload artifacts to our servers, or use Webpack (if you’re willing to use ts-loader for your TypeScript compilation).

Sentry SDK and Source Maps with TypeScript

Using Sentry SDK and Source Maps with TypeScript, unfortunately, requires slightly more configuration.

There are two main reasons for this:

  1. TypeScript compiles and outputs all files separately
  2. SourceRoot is by default set to, well, source directory, which would require uploading artifacts from 2 separate directories and modification of source maps themselves

We can still make it work with two additional steps, so let’s do this.

1. Configuring TypeScript Compiler

The first one is configuring TypeScript compiler in a way, in which we’ll override sourceRoot and merge original sources with corresponding maps. The former is not required, but it’ll help Sentry display correct file paths, e.g. /lib/utils/helper.ts instead of a full one like /Users/Sentry/Projects/TSExample/lib/utils/helper.ts. You can skip this option if you’re fine with long names.

Assuming you already have a tsconfig.json file similar to this:

  "compilerOptions": {
    "target": "es6",
    "module": "commonjs",
    "allowJs": true,
    "moduleResolution": "node",
    "outDir": "dist"
  "include": [

Create a new one called tsconfig.production.json and paste the snippet below:

  "extends": "./tsconfig",
  "compilerOptions": {
    "sourceMap": true,
    "inlineSources": true,
    "sourceRoot": "/"

From now on, when you want to run the production build, which will then upload, you specify this specific config, e.g., tsc -p tsconfig.production.json. This will create necessary source maps and attach original sources to them instead of making us upload them and modify source paths in our maps by hand.

2. Changing Events Frames

The second step is changing events frames so that Sentry can link stack traces with correct source files.

This can be done using dataCallback, in a very similar manner as we do with a single entry point described in Source Maps docs, with one, significant difference. Instead of using basename, we have to somehow detect and pass the root directory of our project.

Unfortunately, Node is very fragile in that manner and doesn’t have a reliable way to do this. The easiest and the most reliable method we’ve found, is to store the __dirname or process.cwd() in the global variable and using it in other places of your app. This has to be done as the first thing in your code and from the entry point, otherwise, the path will be incorrect.

If you want, you can set this value by hand to something like /var/www/html/some-app if you can get this from some external source or you know it won’t ever change.

This can also be achieved by creating a separate file called root.js or similar that’ll be placed in the same place as your entry point and exporting obtained value instead of exporting it globally.

// index.js

// This allows TypeScript to detect our global value
declare global {
  namespace NodeJS {
    interface Global {
      __rootdir__: string;

global.__rootdir__ = __dirname || process.cwd();
import { RewriteFrames } from '@sentry/integrations';

  dsn: '___PUBLIC_DSN___',
  integrations: [new RewriteFrames({
    root: global.__rootdir__

This config should be enough to make everything work and use TypeScript with Node. And, still be able to digest all original sources by Sentry.